Week 8 Update


Hello folks!

No new build this week as I don’t feel that it’s ready yet. I mostly worked on getting the final phase done and it’s most of the way there. I redid a lot of it to make it feel better and have a more interesting intensity curve. There are some cool new ways the Phase 3 boss behaves but I don’t want to spoil them until the phase is finalized.

One of the things I did add was the option to use the other face buttons for the altfires of the weapons. I did this because moving with the analog stick and using up and down to altfire felt bad. I’ll likely add an option to disable the up and down method entirely even though I prefer it.

Short one this week. Hope you all are well!

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